Age/Gender: 22, Male
Location: Sacramento, CA
Job: Student
Rule #1: Pillage, then burn.
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 480 / 550
Exp. Rank #: 80,181
Voting Pow.: 4.92 votes
BBS Posts: 3 (0 per day)
Flash Reviews: 17
Music Reviews: 0
Trophies: 0
Stickers: 0
Latest Flash Reviews
Only issue I can think of is the upgrade trick; you really have to get all the turrets you seriously plan to use early, or they're worthless. It doesn't matter that you keep getting money all the time; if you don't buy a turret within the first few rounds, it won't be powerful enough to be worth your time using. Some kind of a solution to that would be nice... maybe if you could 'buy' experience on a newly-built turret? Perhaps up to the limit of the most powerful turret you currently have?
Standard annoyance with pay-to-play, as stated in just about every review, for -1 point. Actually, I might consider it; depending largely on how much time I wind up throwing your way... but not now. I tend to be annoyed by 'demo' games arriving on Newgrounds... this isn't one, but it's the same kind of irritating sales mechanic.
Go figure.
All in all, excellent game; currently undecided on whether it's worth it, to me, to pay you to unlock a handful of extra features. How much more stuff is yet to be added? More extra content means more value for my money means more chance of my actualy buying said extra content... so as of now, I'll wait and see.
Author's Response:
Thanks for the constructive response!
I agree, you certainly don't want to be selling all your guns and buying new ones, but sometimes up-purchasing a better gun isn't always a bad idea. For example, say I have a level 10 lightning gun and then I buy an apocalypse gun. The apocalypse gun provides nearly the same function but is still much better, because it kills everything regardless of health.
As far as is it worth it to buy the extra content, I personally think so. You may have seen it already, but the page with some demo videos is available at: http://www.herointeractive.com/stormw inds1-5.html
I'm planning on adding new challenge levels to the game in an update every week to the game hosted on armorgames.com and herointeractive.com (with some possible later updates here). We've only released one update so far that included 4 levels and the new acid cannon. Not all of them will include new weapons, but I have a few more guns I want to get in that I didn't have time for. I'd expect us to release at least 9 more updates through the next 9 weeks.
Thanks!
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Definitely an awesome game, and well worth playing... but the glitches are really annoying. The undefined soldier thing, as well as the quest-dropping diminish the experience; it'd be much better if those were fixed. Other then that; I have no complaints.
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My only complaint is that is wasn't long enough. There's enough depth to the available upgrades that I was only about 60% through when I won... this could easily last 10 more levels without getting dull.
Everything feels nicely balanced; there is a very real choice between having enough ammo to keep fighting off the hordes and continuing mission progress, and choosing wrong to either extreme can (and will) cost you the game... or at least your turrets.
Graphics and sound fit the feel perfectly (a minor glitch in which the countdown stops playing on the later levels notwithstanding), and overall, the game plays great and leaves me wanting more.
In summary:
Awesome game, keep making more!
Author's Response:
Very nice! Glad you like it! Thank you!
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